Returns the world-space position of 'pointA'.
The world-space position of 'pointA'
Returns the world-space position of 'pointB'.
The world-space position of 'pointB'
Sets joint.bodyA to the given body. Body can be undefined.
Sets joint.bodyB to the given body. Body can be undefined.
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The dist joint keeps two points on two bodies on a fixed distance. You can do dist joint more softy by setting less stiffness. Stiffness must be beetwen 0 and 1.