Clears all events.
Unsubscribes the callback function from the given event name.
True if the event was successfully unsubscribed, otherwise false
Subscribes the callback function to the given event name.
The id of the event
Subscribes the callback function to the given event name for one time.
Triggers all the callbacks subscribed to the given name.
Moves engine forward in time by timestamp.delta.
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The 'Engine' is a class that manages updating the simulation of the world.
Events: